10/4/2023 0 Comments Tetris io![]() ![]() RD normally decreases to a lower limit of 58 RD every time the player plays a TETRA LEAGUE game, and slowly increases at a flat rate of 1 RD per day after a week of inactivity, leading to a maximum of 350 RD. A letter rank is assigned to all players with less than 100 RD (short for Rating Deviation) based on their percentile in the leaderboards. When playing this mode for the first time, the player must play at least 10 ranked matches, referred to as the "rating games", to display their TR. TR increases for each win and decreases for each loss exclusively. The rating system is called Tetra Rating ( TR), which is based on Glicko-2. Each game of TETRA LEAGUE is a 1v1 match, with a FT3(First To 3), FT5(First To 5) or FT7(First To 7) format based on one of the players' rank. When a player achieves level 10, they can play TETRA LEAGUE. Garbage added to the line clear's normal garbage amount The corresponding visual "B2B" indicator shown Range of concurrent, unbroken "difficult line clears" done in a row TETR.IO takes this idea one step further, and rewards the player according to how many Back-To-Back line clears one can clear in a row: This is known as a Back-to-Back, and they are rewarded in other Tetris games and clones by adding one line of garbage to an attack. ![]() To take advantage of this mechanic, one must preform several "difficult line clears", meaning Quads and T-Spins, without clearing singles, doubles, or triples in between each difficult line clear. TETR.IO's combo system uses a logarithmic scaling exclusively for single combo line clears to nerf 4-wide strategies, but also buffs big attacks the longer a combo goes. In TETR.IO, there are 3 types of multiplayer modes TETRA LEAGUE, QUICK PLAY and CUSTOM ROOM. (You can press Ctrl-Z to undo and Ctrl-X to redo) In custom, the player can specify even more settings than Zen, such as board size, rotation, etc. Players can easily set settings through the sidebar and change settings like gravity, cheese, payback garbage, rotation and spin systems, etc. It contains a levelling system similar to one of Bejeweled's modes. In Zen, the player can choose between many settings in the Zen menu. Unaffected by the level multiplier, Soft Drop gives you 1 point per cell dropped and Hard Drop gives you 2 points per cell dropped. X * 50 (x is the value of the combo number, so combo 1 = 50 points, combo 2 = 100 points, etc.) X * 1.5 (x meaning the value of the clear) The score chart for each action is shown below: Similar to other score attacks, Perfect Clears award a large amount of points. (Level 12 to Level 13 would take 26 lines) Oddly, at level 11, the goal to level up (to level 12) increases by 3, (24) but then returns to the basic +2 format. It takes 3 lines to get to level 2, 5 lines to level 3, etc. In TETR.IO, Blitz has a twist in having a leveling system that not only multiplies one's score points but also increases gravity with each level passed, similar to the standard Marathon modes in all of the modern Tetris games. Note that Secret Grade is not specific to 40 Lines and can be cleared in any singleplayer mode except Zen.īlitz is a 2 minute score attack run, similar to Ultra gamemodes in most other modern games. There just needs to be 10 PCs in the run in order for you to get the 10 Perfect Clears badge. Doing this will award you the 20TSD badge.ġ0 PCs: Make 10 Perfect Clears in Sprint. Secret Grade: Complete the Secret Grade pattern and you will be awarded the Secret Grade badge.Ģ0TSD: Clear 40 lines using 20 T-Spin Doubles. While nothing new, you can do specific tasks in this game mode to unlock 3 Badges. Sprint is a mode where players are tasked to clear 40 lines in the fastest time they can. A 5th one was available for a limited time, called "5,000,000 Blast", to celebrate the game reaching 5 million registered members. Singleplayer has 4 modes, which are Sprint, Blitz, Zen, and Custom. TETR.IO differs from most other games with things such as a standard "change on attack or change per attack" attacking system, a new attack table with a "multiplier" system, adjustable tuning along with Soft Drop Factor and DAS Canceling Delay settings, etc. It was originally in INDEV on Feburary 19, 2019, went INFDEV on January 31st, 2020, and went Alpha on March 22nd, 2020. There are 4 singleplayer modes (Sprint, Blitz, Zen, and Custom) and 3 multiplayer modes (Quick Play, Custom Rooms, and Tetra League). ![]() It mainly features competitive one-on-one gameplay with a limited set of singleplayer modes. TETR.IO is an online browser game made by osk (as in ki-osk) currently in alpha development. You can help Hard Drop - Tetris Wiki by expanding it. This article is a Hard Drop - Tetris Wiki stub. ![]()
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